Rampage World Tour Gameplay
The game is played using a Kazoo attached to a device that allows the Kazoo to be rotated a full 360 degrees. The Kajui is attached to the kazoo and it translated by the tilting of the kazoo. Here is a diagram of the Kazoo:
The Kazoo would be balanced by the two weights on either side so when the player let go of the Kazoo it would come to rest at the beginning position.
Here are a few design notes.There are a few enemies. The rhino has a drill upon its head. It moves left to right in a specific pattern. The player is able to destroy the rhino if it comes from behind the enemy. The rocket spawns at either the right or left side of the screen and moves it respective way. One it's at the other side of the screen it leaves the game world.
If the player is hit by the enemies he will shrink until he is at his smallest size which simulates his death.
The objective of the game is to destroy both enemies and building to get larger. Every enemy killed or building destroyed the player will get larger. When the player has gotten his velocity up high enough the player goes into a special mode which makes him go faster and destroy buildings at an easier rate. Every building destroyed makes the player slow down.
A design document will be posted soon.
Awesome! Thanks for posting these. We need to post a clearer sketch/diagram of what the player will ultimately see on screen.
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