Tuesday, May 29, 2012

Kaiju Kazoo Prototype - Robert

So I did some searching on the net for "Tokyo Skyscrapers With Antennas" And I found a building that looked exactly like our prototype but flipped upside down and colored slightly differently.

I think this guy would be a great prototype for our AR stand and we could easily put wood around the metal shaft and turn that into an Antenna. We may have to do a little art in game to add a thrid level building into a skyscraper antenna but it would definitely help make things relate to the game!

Check it out:
Here's an imagined model of how it would look if we arted it up as our stand.

http://ployer.com/archives/taipei101.jpg (link to the original building)

Kaiju Kazoo Stand - Wood Capabilities (Logan)

Wood Burning

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Wood Routing/Edging


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Building Idea - Chrysler Building


Kaiju Kazoo Sound - Basic Doc


Kaiju Kazoo Sound Doc

(* = complete, near complete)

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Music:
- Menu * (double check/clean seamless loop)
- Gameplay * (double check/clean seamless loop) (edit patch)

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Sound FX:

Kaiju
- Kaiju Run
            [Foley- beat on chair/gravel/pavement]

- Kaiju Roars
    + Kaiju Gets Hit by Enemy (When Kaiju is hit/damaged by enemy)
            [Roar layered with kazoo sound]

    + Kaiju Hits Enemy (Successful combo/triumphant roar)
            [Roar layered with kazoo sound]

- Kaiju Crash into Building
    + Success
[Similar to “Kaiju Hits Enemy”]

    + Failure (Rebound off building)
[Roar, gut sound “oof,” growl, Foley- hit cement/stone]

- Speed boost? (Link with “Kaiju Hits Enemy”)
            [Kazoo sound rise in pitch, “woosh,” flat tone rise in pitch with kazoo sound]

Enemy
- Enemy Run
            [Mechanical sound- Weed-whacker starting/running]

- Enemy Dying
            [Mechanical Roar, Tug Boat underlay, Kazoo underlay (very high low pitch)

- Enemy Spawn?
            [super short kazoo theme/pitch ( used like a war horn)]

Environment
- Building Fall/Explosion
[Crumble, Foley- dropping/shuffling stones, Explosion]

- Building Spawn?
[Crumble, Foley- dropping/shuffling stones, super short kazoo theme/pitch (used like a horn)]

Getting jealous of David's textures, so when I made the Kaiju Egg, I painted it in Zbrush.  Showing it off before David makes it look better.  The egg will be one of a few that will tumble around in the Hollow Kazoo model.

Possible Mechanice logo


Kaiju Kazoo - 5/29/12 ~ (3:18 am)


  • you move faster
  • enemies spawn over time
  • crashing into enemies causes you to shrink
  • hitting them from behind makes you grow
  • buildings grow faster & have different heights
    • (they still don't really do anything)

Tuesday, May 22, 2012

Kazoo Stand Prototype



Mechanized Triceratops Head for Kaiju Kazoo.  Un-textured.

Kaiju Kazoo Gameplay Video


    1. Game starts with a tap to the screen.
    2. Kaiju moves toward the bottom of the screen, in whichever way the marker is tilted.
    3. Kaiju's size gauge slowly goes down in the top right of the screen
      • every 5 seconds, he shrinks to 4/5 of his current size
    4. Kaiju's size affects his mass and momentum
    5. Buildings are destroyed when hit by Kaiju
      • this will award points
    6. Patrolling enemies are destroyed when struck in the back by Kaiju
      • this increases Kaiju's size and will award points
      • head to head collisions are currently ignored
    7. Game ends when the size gauge reaches zero